Research
Artcasting and ARTIST ROOMS on Tour
Using mobilities-informed methods to support new approaches to arts evaluation
Read More →Biomorphis Architects – Architects for ‘Data Pipe Dreams’
Collaboration, Design and Build of the Design Informatics Pavilion
Read More →Block Exchange
Explore the future of value beyond money in a dynamic workshop activity, run by you! Design Informatics and Design In Action has created a workshop toolkit for anyone interested in exploring the rapidly developing area of Blockchain and DLTs
Read More →Call for Participation: DRS 2018 workshop
Read More →Chatty Factories
Our vision for the manufacturing factory of the future is to embrace the rapid growth of Internet-connected products via embedded sensors producing massive volumes of data, and transform these traditionally discrete activities into one seamless process that is capable of real-time continuous product refinement.
Read More →Community Hacking
The Community Web2.0: creative control through hacking project sought to explore whether concepts and vocabularies emerging in relation to the Internet could usefully be applied to understandings of off-line contemporary community relations and practices.
Read More →Connected High Street
This timely project explores the potential for reconfiguring the traditional organisation of customer, salesperson, cash register, tangible things and database, allowing shops ‘stacks’ of both immaterial and material processes to share data that will improve social and economic conditions.
Read More →Crossing Borders as part of FuturePlay Festival Edinburgh
Read More →Dancing Robots
Read More →Design in Action
Doing things in new ways, solving problems and pushing boundaries are the essence of any good economy.
Read More →HAT
HAT is a £1.2m multi-disciplinary project funded by the Research Council’s UK Digital Economy Programme. It involves a team of 16 researchers from the domains of Economics, Business, Computing and the Arts across six UK universities of Cambridge, Edinburgh, Exeter, Nottingham, Warwick and the West of England
Read More →Internet of Second Hand Things
Adopting more sustainable patterns of consumption offers positive outcomes for improving personal wellbeing, minimising resource depletion and meeting environmental targets.
Read More →Memories of Mr Seel’s Garden
The Memories of Mr. Seel’s was an AHRC Connected Communities Pilot Demonstrator Project
Read More →OxChain
Ox-Chain is a major research project between the Universities of Edinburgh, Northumbria and Lancaster, and research partners Oxfam, Zero Waste Scotland, Volunteer Scotland and WHALE Arts, funded by the Engineering and Physical Sciences Research Council. It brings together experts in digital design, cryptography, business and international development. Through collaborative research, we will design a Blockchain for Oxfam to better support the circulation and re-circulation of valuable items within its business model – hence ‘Ox-Chain’.
Read More →Oxchain Workbooks
Read More →Peak 15: Creating the surrealistic identity for Data Pipe Dreams
Peak 15's collaboration with Design Informatics
Read More →Sixth Sense Transport
Sixth Sense Transport research is investigating the extent to which behavioural change and better understanding of transport habits and practices can be facilitated through the creation of a new form of ‘transport network’, based on extending social networking principles to transport users, their individual vehicles and objects around them.
Read More →StoryStorm
The ‘StoryStorm Network’ was funded by AHRC CCN+ with the aim of developing collaborative, co-creative workshops to explore the ways stories are increasingly supported and shaped by digital technology.
Read More →Telling the Bees
Telling the Bees is an interdisciplinary project working with Tay Landscape Partnership (TayLP) to develop new understandings of beekeeping practices through ‘future folklore’ for new and future generations of beekeepers. The future folklore prototypes will be a community resource and also a probe for academic communities, prompting questions on the role of folklore, literature, tacit knowledge, and traditional ecological knowledge structures. The project runs from April 2015 until March 2016.
Read More →ThingTank
As objects around us begin to collect data and make suggestions about what might be desirable, it is possible that they may even be able to design things that we could never think of. Project Thing Tank is doing design research on these possibilities.
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